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| | Techniques and Affinities | |
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Shin Fuma
Posts : 52 Exp. : 11552 Join date : 2010-06-13
Character sheet Character Sheet : Chakra : (2000/2000) Life : (2500/2500)
| Subject: Techniques and Affinities Wed Jun 23, 2010 2:53 pm | |
| Techniques The techniques of your character must be consigned in his parchment (accessible in the forum hidden from your village).
We wish to offer a great freedom to the players. Each one will be able to create its techniques or to take again those of the manga. Do not forget that these last are only RP and that you cannot invent of technique not leaving any possibility of against with your adversary.
Here your possibilities of creations of techniques.
| Row E | Row D | Row C | Row B | Row A | Row S | Genin | Unlimited | 5 | 3 | 2 | | | Chûnin | Unlimited | Unlimited | 5 | 3 | 1 | 1 | Jônin | Unlimited | Unlimited | Unlimited | 5 | 4 | 3 |
Affinities On your arrival on the forum, you can if you wish it to allot an affinity to your character. At the time of your presentation, you will be able to choose one of five affinities of bases below.
- Doton [Affinity of the Earth]
- Fûton [Affinity of the Wind]
- Katon [Affinity of Fire]
- Raïton [Affinity of the Lightning]
- Suiton [Affinity of Water]
Thereafter, while gaining in Rank, your shinobi will have the possibility of choosing other affinities. To acquire new affinities, your character will have to gain in rank.
- Genin => 1 affinity.
- Chûnin => 2 affinities.
- Jônin/Special unit + 100 Famous (not to be spent) => 3 affinities.
It should be noted that thereafter we will offer to the characters to acquire others of them.
Speciality of Shinobi With the validation, everyone will be able to choose which is the speciality of its character. You will have obligatorily to choose it according to the following preset list:
- Ninjutsu
- Genjutsu
- Taijutsu
- Arms
- Kuchiyose
- Fûinjutsu
Moreover, when you have 200 of re-elected you can indicate a second of it.
This speciality is purely RP and is used only as indicator for measuring the forces of your character well.
Last edited by Shin Fuma on Wed Jun 23, 2010 2:59 pm; edited 1 time in total | |
| | | Shin Fuma
Posts : 52 Exp. : 11552 Join date : 2010-06-13
Character sheet Character Sheet : Chakra : (2000/2000) Life : (2500/2500)
| Subject: Re: Techniques and Affinities Wed Jun 23, 2010 2:56 pm | |
| Special Capacities With the creation of your character he to you will be asked your special capacity. It is about your small more which differentiates you from the others. They can be of three types
- To be able of Clan - Available in the description of the villages.
- Combined affinity - to choose in the list below.
- Invented capacity - We reserve ourselves the right to refuse the capacities which would return to you too powerful. The techniques dependent on this capacity are regarded as basic techniques.
You can choose only one of these three possibilities.
Here the list of combined Affinities:
- Doton + Fûton => Sunaton [Sand]
- Doton + Katon => Yôton [Lava]
- Doton + Raïton => Jikiton [Magnetism]
- Doton + Suiton => Mokuton [Wood]
- Fûton + Katon => Haiton [Ashes]
- Fûton + Raïton => Onkyôton [Sound]
- Fûton + Suiton => Hyôton [Ice]
- Katon + Raïton => Hikariton [Light]
- Katon + Suiton => Futton [Vapor]
- Raïton + Suiton => Ranton [Storm]
To have a combined affinity does not want to say that you control those of bases of which it is the result. It does not count in your total Affinity! You will be able to thus have up to 4 affinities if you choose one of them. Acquisition of one second Special Capacity You will have the possibility of taking a Combined Affinity OR a Special Capacity only one and single time. To acquire a Special Capacity or a Combined Affinity costs 150 of Fame. Special capacity It is about a particular capacity that your perso will develop in its RP. It there no real limit with your imagination if it is not that of the coherence and the power of this capacity. Procedure
- You must make a preliminary demand for precisely describing your capacity in the office of Staff - Request for control of Staff.
- If we authorize you to use this Capacity you must make RP of acquisition of 100 lines and to again mean it to us in the Office.
Combined affinity Combined affinity will not be able to in no case to be hereditary. You must thus obligatorily have two affinities necessary to the creation of the latter. Procedure
- You must make a preliminary demand for precisely describing your affinity in the office of Staff - Request for control of Staff.
- If we authorize you to use this Combined Affinity you must make RP of acquisition of 100 lines and to again mean it to us in the Office.
When you ridges this acquisition you profit automatically from a technique of Row B and two techniques of Row C to use to be able to exploit it.
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| | | Shin Fuma
Posts : 52 Exp. : 11552 Join date : 2010-06-13
Character sheet Character Sheet : Chakra : (2000/2000) Life : (2500/2500)
| Subject: Re: Techniques and Affinities Wed Jun 23, 2010 2:56 pm | |
| Techniques combined with a partner
In your rps, you will be brought to côtoyer others shinobis, and to tie affinities with them. Thus, with the wire of time, you will be able to develop with them a mutual confidence.
If two characters are accustomed to fight side by side, they can profit from no-claims bonus when they fight together. That will be able to feel in your engagements by the means of creation of combined techniques.
Various combined techniques are available according to the number of posts RP commun runs to the two players.
Each player can have techniques combined with as many allies as it wishes it but, however, it must have at least:
- 10 posts RP in common with this player to profit from a technique of row B,
- 20 posts RP in common with this player to profit from a technique of row has,
- 30 posts RP in common with this player to profit from a technique of row S.
Obviously, if you wish for example to have two techniques of row has with the same partner, that will require 20 of you posts by technique, that is to say 40 posts for each player.
One counts the number of posts of each player, and not the total of the two players. Nobody can have more than three techniques with the same player, and each player can have to the maximum 3 techniques on the whole, and can create only one row S maximum. If you wish to have a technique combined with a player, put of agreement with him to choose it and reveal it in the parchments of the two players concerned (the two players must take the same technique).
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| | | Shin Fuma
Posts : 52 Exp. : 11552 Join date : 2010-06-13
Character sheet Character Sheet : Chakra : (2000/2000) Life : (2500/2500)
| Subject: Re: Techniques and Affinities Wed Jun 23, 2010 2:56 pm | |
| This post will give you a small example so that you can allot the good row to your techniques. It is important to clarify certain points compared to your techniques:
- More the technique difficult with will be carried out, that it is by the manner of using will chakra it or the number/time of use and more it will be powerful. From this fact, its row will be high. Of course, these criteria are applied only to keep a coherence with your RP.
- Certain techniques are named “Kinjutsu”. They are techniques prohibited following the risks that they can involve on the user or by their moral ethics. These techniques are automatically classified as a row S.
- The boss of the invocations (Gamma Bunta, Katsuyu, Manda) are of Kuchiyose of row S. the former levels (tadpole, clamping plate) are free, provided that you preserve once again a coherence (a tadpole could not be of row has…).
Here is a rapid example of techniques for each row.
- Row E => It acts of techniques which you learn at the time of your passage to the academy. If you are not able to use them correctly, you will ridicule yourselves in front of the shinobis… (Example of techniques: Cloning, Metamorphosis).
- Row D => They take into account, in general, the weakest elementary techniques or then, of simple Ninpô (Example: Katon Gôkakyû No jutsu)
- Row C => They are hardly different from the techniques of row D, if it is not that they require main efforts, physics and spiritual, and that they have more effectiveness. (Example of techniques: Konoha Senpû)
- Row B => These techniques, often used by Chûnin/Jônin are those which one generally meets in combat, from their versatility on the consumption plan of/power will chakra. (Example of techniques: Kage Bunshin, elementary Cloning [Mizu Bunshin]).
- Row has => These are techniques difficult to carry out and from which the control even escapes, sometimes, in Jônins to see in Kages. They consume a great quantity of will chakra but their power is exceptional. (Example of techniques: Rasengan, Chidori)
- Row S => They are most powerful. Their consumption colossal of will chakra oblige their owners to use it at the good moment so that they are effective. They can be transformations, of Kuchiyose, of Ninjutsu, Genjutsu, Taïjutsu or see even of Kinjutsu… (Example of techniques: Futon Rasen Shuriken, Amaterasu, Bunta Gamma, Tsukiyomi, Suzanô, Edo Tenseï)
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